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(1 edit)

The art for this game is pretty well-polished! While some of the exploring felt a bit tedious, the subtle design of having players to light their way through their path was cool!

The controls felt like they were a bit cramped, but the tools available to the player (while paling in comparison to the regular attacks) were decently varied and interesting for escape planning; I only wish it did more.

Overall, the world-building, art, lighting, and mood of the game was great, especially paired with the feeling of exploration!

I'm glad you liked the art! That was kind of a big focus for me in this jam so its cool to see that it was noticed. And if i work on this game more, i definitely want to change the control scheme as other people made similar comments. Thank you though for the feedback!