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(+2)

I played your game in likely an half hour.

There are some good, some bad things you came what you done in the RPG Maker community. I'll say it "notorious", "cancel", "hate", "bizarre", and "provocateur" in the narrative form of RPG Maker game and single installment of the your own "False" game series, which I cannot describe what happened or something very bad happen to around these people they communicating who hate some RPG Maker developers like you, but some of them liked you for your games. Surprisingly, the UI features, title menu screen, animations, and experimental narrative on how to deal with hate and death threats, is simply impressed as the False series; except the battle feature is picky and bland to (BAN) fight against the haters.

As I see to review your relatively short game: I cannot rate your game positively or negatively, but I will give you as a "special review" and describe as "semi-autobiographical RPG Maker game with psychological elements" for doing rights and wrongs in your game, as well as I describe SigmaSuccour as "Lars von Trier and Black Mirror in RPG Maker games" for its experimental innovation and psychological narrative as your game dev trademark.

NOTE: Sorry, it's pretty lag to play enough a little bit, but I did finished a whole game as well.

(+2)

Wah~ thank you thank you Frederick!

For playing through the game, and for sharing your thoughts on it in this review.

And, I'll do my best to optimize my games even more. So they perform better.

(+2)

You're welcome, but this is my first time of playing this one of your series. Not False Mercy, not False Memories. I lied of saying about playing your game series for days until your game released, which I decided to play False Narrative as your first game that I played for the very first time.

(+3)

Ahaha, thank you for being honest now, Frederick.

It's interesting how this game has been pulling people who always knew about my games. But never played them before.