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Cried a lot, towards the end. Only took one wrong end to kind of figure out what the right path was, though I did scroll back an answer once or twice. I love the art, the sound design, and the dialogue was very well done. No scene lasted too long to make any dialogue feel awkward, and the scenes we get to redo when we make the right decisions feel raw and aggressive.. but feed the reward part of my brain that gave me a little more hope.I'm glad I played it during this month, especially. Thank you for the game and expressing this specific experience, and showing duality with friends/family/etc.

Thank you for the complete Let's Play, the voicework, and the review! I really liked your detailed analysis of the characters and the story, I think you've caught onto them really well.