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I stopped at wave 31: Boingy Domination.  I think I could have walked away from my computer. ;)

This was a good time.  I think an energy mechanic to power your turrets may be needed as the game progresses.  Or if you want to lean into the chaos: we could limit the overall number of turrets and have to shoot the old ones to upgrade or remove them.

A larger game might have you unlocking new turret types and other levels.

This is a fun start to a new twist on TD.