Thank you for your feedback! :)
I already had three different maze designs, one for each night. I don't know what went wrong, but this mechanic didn't work in the final product. I also tried setting up a whack-a-mole shindig for one of the nights, but that didn't seem to work. With more time, I'd be able to add it in a later update. I agree that another critical thing I was missing was a mechanic to fend off the kid, and that's something I definitely want to implement in a future update.