This is really nice piece of software, the UI/UX is very slick and modern. I came up with a cool little groove in 10 minutes after launching it for the first time. Any plans to expand the step amounts per pattern, or adding LFOs? I have no idea if those are even possible with GBA.
Maybe there was already something like this which I missed, but using, for example, select+D-Pad to quickly move between patterns/channels would be another useful feature.
All in all, I really enjoy it thus far, thanks a lot for sharing it! Hopefully you want to keep expanding on it even more.
Viewing post in STEPPER: A 16-step sequencer for the Game Boy Advance comments
Glad you like it and happy to hear it was easy to get started, that is one of the main goals of the project :D
I have some things planned for STEPPER, LFOs would be feasible within some constrains, though it may take a while for me to add them.
One of the main things I will push for next version is pattern chaining so that we can have a pseudo "song mode" available, I'll see if I can incorporate your suggestion after that. If I understand you well, you would like to switch patterns or channels while on trig selection mode right? I could see that being useful, though I'm also thinking on adding a "marking" mode so that you can copy-paste multiple trigs and was thinking select + d-pad for doing that. Unfortunately the GBA has a very limited set of buttons!
After that's done I want to do a parameter UI update so that I can include a "chance" and maybe a "panning" knob per trig.
Just keep in mind these updates will probably come out slowly, this project is not fully self-sustained at the moment of writing and can't afford to make it my full (or even part) time job.
I'm working on it when I can though and would love to push a few more updates for sure.
Cheers!