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(+1)

Wow I actually didn’t take tying into account! I love that idea for a tiebreaker mechanic to settle things 😀 Thank you so much for the wonderful feedback.  As to showing the impact of decisions, do you think it would have helped if at the end of the game it showed stats about how many other story cards or upgrades you could have gotten?

(+1)

Yes that's good. It also would help if I knew how many upgrade levels there are for the storytelling skill.