Very cinematic, and definitely the most visceral/emotionally impactful entry I've played so far. I don't think I've actually watched anything by David Lynch, but based on cultural osmosis and context I assume this is what you call "Lynchian"? I think it's interesting that the more grounded scenes (with the cop) provoked more of an emotional response than the more out-there stuff at the end. I'm curious whether any of the choices made a substantial difference; I guess it's not exactly a format that encourages replays, so it's probably for the best if you don't hide large amounts of content that requires a second replay.
It was consistently pretty dark and difficult to gain much information from the visuals. Obviously the story is supposed to be dark and the player is supposed to feel a bit lost/powerless, so maybe it works. But to be honest, for a lot of it I was basically tuning out the visuals and just focusing on the audio/text, which is probably not what was intended. Then again, my vision is worse than normal, so maybe that experience isn't typical. There were definitely some visuals (e.g. the cornfield) that were fairly striking, though.
Overall, this "cinematic"/linear visual novel style of game isn't what I usually play, and I'm not sure I'd seek out more like it, but I can't deny that it maxes out most of the specific scoring categories for this jam!