sure thing:
(first of all, for anyone else who is interested or don't know how to place actors yet:
- press 1 to enter actor mode
- hold Q to show the list of actors (click on an icon to select one)
- hold E to place actors (click on the world to place one)
you can find the lights in two places in the actors list:
from bottom the second row in the all tab
but I recommend switching to their light tab, where you can select radius and color:
after placing one you can change its radius with the R console (~) command: e.g R 3000
to change their color use menu mode 4
(works same way as placing actors, hold Q to select and E to assign)
to make an ambient sound:
- press V and draw a zone
- enter mode 6 (properties) and select ambientsound
- use the console command NAME to set the name for the sound
names of the ambient sound can be found in: data3.dat\data3\sound_dyn\
(data3.dat is just a renamed zip file)
some examples:
ambcave
ambcomp
ambgas
ambhum
engineamb
escamb
fanloop
spooky1
spooky3
turnamb
waterfall