Rather promising - I really like the art. =) A few notes:
- It would be nice to have the map view change with the time of day; it's a little jarring to go from town at night -> sunny overland view -> home at night
- ...it's been a few days and I already forgot all the names, but when you meet <village girl> back at your house, the textbox header is showing <sister's name> for her lines. Also, it's possible I missed some leading bit of text somewhere, but I thought she was inviting me to her house after I'd do the shopping, so I spent a while trying to find it before stumbling across her back home.
- The quest tab seems to have very little correlation to what's happening in the game - not updating when I fulfill the objective, that sort of thing. I'm assuming this'll get tuned later.
- The writing is the weakest point of the game by far right now, and I hope you'll do more work there, because the setting and your goals for it really need a solid backbone of story to hang all the pretty pictures and mechanics onto. Right now, you've got pieces that are weird and explained inadequately or not at all (four years to get home, random breast milk merchant), the MC is a legendary warrior that just about nobody knows (yes, the game mentions that the town's population has almost entirely changed in his absence; see "weird and inadequately explained" above), he is apparently dumb as a brick (MC: "The blacksmith didn't want to hire me =(" Friend: "Did you tell him that you used to smith before the war?" MC: "...oh, you think I should?"), and the dialogue often just reads like two teens texting each other.
- This probably falls under the writing point as well, but the flashing scenes feel kind of awkwardly wedged in. I ain't opposed, but the two current data points of "it's time to introduce a new female character, here's what her tits look like before we have so much as a word from her" are already suggesting a thoroughly silly trend. If that's Your Thing, so be it, but something like that would be more enjoyable with a bit of buildup.
It is a pretty impressive start, though, despite all the rough bits. Looking forward to seeing where it goes from here.