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I liked the concept behind the game. I liked how the timing of the button presses tested the player's reflexes and punished trigger happiness. I, however, thought the game was too harsh in its punishments and I disliked this. I found it unfair that the player had to restart the whole game once the player failed. It was very frustrating for me to lose so much progress. This is because I did not like repeating everything I did in the game again.

(+1)

Hey, thanks a lot for your feedback! You‘re probably right, maybe it would be less frustrating if you just lost the last two or three circles instead of having to start over. I‘ll definitely work on that in the near future :)