Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit)

I love the art on this game, but it felt like a bit much overall, it was hard to keep track of all the jellies at once and it was hard to know if you were going to run into one or not since there was no indication of where they would go, so it felt like a blind guess

The movement also feels unresponsive since not only are the jellies on a timer, Nesselyn Jr. is as well, which makes it difficult to react in real time, if there was just ONE thing I could suggest it would be fixing that, let the player move on their own as opposed to on a timer

(+1)

Thank you for playing! :) I plan on making a full version, so I’ll definitely use your feedback for it! Adding paths for enemies is a top priority right now lol