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Not much sfx, you think? We really added only those needed for the narrative, especially when the theme music is on (after the River scene). There's no sfx on the Horse, because it's narrative related (she's hasn't regained her voice and/or existence yet; this happens through our next game in development - OutopiA). 

Thanks for noticing the weird duplicate combo effects, we really forgot to test the keys pressed together; noting that. Anyway, this Horse is such a weirdo, this bug feels almost ok to her)). Thanks for playing!   

yeah I was talking about the debut of your game where aside from the eating sound there was not much, but this is fine, just feeling a little bit blanc in the first part.

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I hear you. Well, with more time, we'll make sure the sound design is more involving and layered.