On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

It was possible to do it like mine))) The entire UI is switched on and off by elements when the corresponding buttons are pressed (map, tasks, hints). I am also a fan of making tough and complex games, but the public does not appreciate such games, if you don’t pass in 3-4 attempts = rubbish, if you didn’t understand anything for the first minute = rubbish. I recommend revisiting these points.