wow this was incredible! clearly alot of work was put into this! even the minigame was cool. You must of put alot of work into data perseverance. Great job! I do have two small complaints, one is that there should be a wait button for turned based games like this, or a way to end the turn early (unless I missed it) and it was odd that one of the skull pirate ships I could destroy but another I couldn't after 2 turns of firing at it. Otherwise, clearly amazing work!
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Thanks for the feed back -- yea the no "end turn early" was a choice that I am not sure that I liked . If it was the bigger ship [well 3 mast instead of 2] with a red skull, that was the "boss" ship. it just slowly walks you down one space at a time -- does a lot of damage -- and has alot of HP. prob should add some kind of messaging that '"hey this thing is coming after you"