sorry, I've been working on it. the scene is not transitioning so people are getting stuck on top of the level. As for the music it is a AudioPlayer2d attached to the camera attached to the player. I didn't realize the it inherited the player's location instead of the camera's. It happens because I am setting the camera's limits instead of location. Hence how I made bigger rooms. I can fix it by making it a normal AudioPlayer instead of the AudioPlayer2d. Thank you. Working on the update right now.