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Really cool take on the theme and a really interesting game. However, I have a few things that I think could make the game better.

1) The player didn't feel that fun to control. I get that the player is supposed to move slow, but in a game like this, it felt a little boring. It didn't help that the camera was constantly hitting objects, making it hard to even control what you're looking at sometimes (maybe have a 1st person camera instead, or instead of the camera colliding with objects and moving in front, make the object see through when the camera is in it?). I think a faster player controller along with some trickier and more interesting obstacles could've made this game better.

2) Music. I'm not gong to lie, I thought that this game really needed background music to sell the atmosphere. There are plenty of free assets you can get off the internet for this, and it would've made the game much more enjoyable. There also should've been a couple more sound effects for things like the cats.

3) It was too short. I know you've probably heard this a lot already, but the game is just too short to really get a full experience, even for a jam game. Adding something like multiple trips to and from the toilet, or, since its already a silly idea, adding something just as silly like a boss fight against the baby where the baby throws things at you and you need to give it it's pacifier while dodging a bunch of stuff (yes I know this is unrealistic in a jam). I thought that the concept wasn't quite explored enough, but, that's what happens in jams sometimes.

Overall, I thought it was a cool game. Great concept, the graphics were great, and the sound effects that were there were well done. The game may have been short, but I enjoyed what little I got to play.

Thank you! About the music, was intended to not use music during gameplay, focusing on silence and braking of those silences with fallings, and some ambient noises to make it more tense. And for duration, we thought about it also, but it was hard to balance between a larger gameplay and tha fact that the player needs to get to the toilet because turtle is comming. So if the gameplay it's too long, this concept of alarm gets a bit on a second plane. However, objectively, and out of this, it's in fact a very short experience. We may try some improvements to make a better experience and try to add some more obstacles or a larger house or something... and test it with people. About the camera, you're right, for the jam we couldn't get a better configuration of the cinemachine with those objects that are so close (intended, for making you hard to pass through), we will work on that too.

Thanks again for having played the game and for your constructive comments!

(+1)

For the music, even just an ambient track would add a ton to the atmosphere. It doesn’t have to be much, just some ambiance is necessary at least. And for the length, I get wanting it to be short, but that was just too short imo.