Hi. Yes, it is actually translated to english and galician. On the right corner you can choose the language :)
Digital Monster Collective
Creator of
Recent community posts
Thank you! About the music, was intended to not use music during gameplay, focusing on silence and braking of those silences with fallings, and some ambient noises to make it more tense. And for duration, we thought about it also, but it was hard to balance between a larger gameplay and tha fact that the player needs to get to the toilet because turtle is comming. So if the gameplay it's too long, this concept of alarm gets a bit on a second plane. However, objectively, and out of this, it's in fact a very short experience. We may try some improvements to make a better experience and try to add some more obstacles or a larger house or something... and test it with people. About the camera, you're right, for the jam we couldn't get a better configuration of the cinemachine with those objects that are so close (intended, for making you hard to pass through), we will work on that too.
Thanks again for having played the game and for your constructive comments!
Oh, but there was a sound when falling. Maybe it's broken, I had to look at it. And when you lose, there are different game overs, one for the turtle releaased, other for winning and one for waking up the girl. Time goes on so turtle is showing his head. For baby waking up, all sounds and lights make it worst and face of baby will chane to angry (there are 4 faces befor lose). Thank you for your comment!!