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(+2)

Wow, the art, animation, and overall level of polish on this is absolutely jaw dropping. All the movement animations and attacks have really great weight and feedback to them, and the time slowing mechanic both looks and sounds great! It might just be personal preference, but I did find the character to be significantly slower than I would prefer, though. This made back tracking and traversal feel a bit like a chore. And the combat might need some more spicing up to it, for most enemies, I can just sit right in front of them and spam the attack until they die. But if you work on these game feel elements, I think you will have a stunning piece of art on your hands!

(+1)

thanks for the feedback! I can definitely feel the blandness of the combat. I’m taking notes for next time.

Thanks for playing!