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Could've had more gravity on the player and the knockback on the skeletons felt a bit excessive, other than that great game!

Thanks a lot! Yeah, there's a common consensus that my character is too floaty. I wanted to tweak the skeletons during the polishing phase but I didn't have a chance. If i had the time, the knockback would have been shorter and they'd also have invincibilty frames of their own. Once you get in there, they're pretty much toast between knockback and how fast the player can attack.