I could see myself buying this game on steam honestly, very solid! Art is straight up gorgeous, music is very nice, only sensory part that i can nitpick about is that some sound effects are ear drilling (i'm looking at you big bad guy lazor). I enjoyed the initial time puzzle with scrolling chain of platforms, later puzzles were few and far between so there wasn't as much theme related mechanics as i'd like, but i still think the mechanic you made based on theme is very solid. It just later on turns into pretty regular double jump dash driven platforming. On my playthrough I only encounter 2 bugs which you might wanna look into, both of which are related to sliding stone door lol. First time you find one it's obnoxiously loud compared to the rest of the game, and also you can take damage from it as you're entering into final boss arena if you jump into ceiling where it comes down from.
You got a new fan sir, I'm looking forward to see more games from you in the future! :D
Viewing post in The Millennial Warrior jam comments
Thanks for the feedback and compliments!
Yeah, the time puzzle mechanic took long enough to wrap my head around, I hardly had time to design good puzzles. For example, the large room just prior to the final bass (2 rooms prior) was intended to be a big behemoth puzzle. But I had left it for last, and ran out of steam/time.
Thanks for the bug reports as well, I'll have to fix those :)