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Thanks for your comment. Don’t worry, there’s only one battle right now. 

My apologies, I didn’t take the time to explain the mechanics properly, even though I knew the game really needed that. The key to line up your attacks is to push your units around using the unit that you are dragging with the mouse. I hadn’t realized that the tutorial was broken either... I was adding a short explanation in the game’s page just as you posted your comment, and fixed the tutorial button as well. I also just uploaded a new build with a new tutorial section. If possible, please give it another try. 

Having different sound effects for different weapon types is a good idea, thanks. I went ahead and implemented that. Hopefully that also helps the player know which weapon types they are attacking with.

We planned (or plan) to have the player choose a “support” conversation after important battles where you had to pick between two of the three leads (Yachie, Saki and Yuuma), and we would develop the theme that way, but unfortunately it couldn’t be done on time… it’s a shame really, we hope to rectify that soon, because it’s what the jam stands for.