Great game! Mechanics are fun and its satisfying to learn the level layout - my only feedback is that it's a little frustrating to get hit almost immediately upon entering a room. I know its a side effect of the procedural generation (which is really cool, by the way), but a lot of the damage I took felt like there was nothing I could do about it.
Viewing post in Totems of the Yonder jam comments
Thanks for your thoughts! I am studiously taking notes on everyone's feedback since we want to get a better version of this for SMVM...
I think collisions are going to get a pretty decent overhaul in the Super Edition, for a few reasons, but some of those generated jumping puzzles and traps simply aren't fair in the way I'd like either.