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Overall the game feels really good. I really like the visuals with the music and the mix between 2D and 3D is really well done. My only complains are as others have said the camera movement and some minor details in mechanics:

Maybe the dash could have some cooldown, at least with every enemy except the final boss I could spam dash to the left while shooting in circles avoiding every attack.

Regarding the final boss, I feel like it's such a big power spike in difficulty compared to the other bosses that were in my opinion way to easy, at least for me.

Exploring definetly was the best part of the game. I feel that I could play it for hours with a bigger map and some kind of minimap to know where I am.

Thanks for the comment! I spent a lot of time trying to make every corner worth exploring in the game to find some upgrade or lore detail. 

I would agree that the dash needs something to balance it with the relatively easy enemies. Like you suggested, a cooldown could work. 

A minimap was definitely on my list of things to do, but I realised that the current version of the game was small enough to have progression be fairly simple.  I might go back and expand this game beyond this scope, or tackle a sequel in the future when I have time. 

It's great that you made it to the end of the game. I would agree that the final boss probably is too challenging compared to the other enemies. I think maybe introducing the rockets earlier might have clarified what was happening in the final battle. 

Thanks for playing!