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Cool game but not really sure how this is meant to be a metroidvania. My biggest gripe is with how the enemies were handled as running into one didn't present any kind of meaningful challenge, it just forced me to spawn a slow moving guard and wait for it to walk all the way over to the enemy.

Thank you so much for playing and sharing your experience. I hear you!

It's currently more like if a slice of a Metroid style game was squished with all the unlocks easily obtainable. Ideally, a more full experience would include a bigger world, and these systems / mechanics being unlocked and challenged throughout that world. That being said, I get that RIGHT NOW... it's a little unclear 😂, and I appreciate you trying it anyways. I'll start thinking about how I can add more interesting enemies / encounters