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A very polished game that show the dev put a lot of effort in it. BGM is atmospheric and has a cool intro too. Gameplay has depth with the bio energy mechanic.

Some feedback for improvement:

- The font is hard to read.

- A mouse sensitivity slider would be great for a fps.

- The final boss floor eletric attack is too big, hard to maneuver around

(+1)

Thanks for the comment! I worked hard getting a good atmosphere working, so I'm glad that's coming across.

- I've gotten a few people mentioning the font. I'll try to change it to something a little easier for the in-game explanations. 

- Agreed, it slipped my mind. It's on my list of things to add once the game page opens up. 

- The final boss is definitely a jump in difficulty. I would always use my shield to traverse from one side of the boss arena to the other but it could be more balanced.