an idea to make this game more idle is to start with a feature that gives you passive small mastery xp based on highest level and i would probably make drinks last life long to promote longer lifes or add the temporary buffs later.
Thanks for the feedback!
I really like the idea of passive mastery xp, I'm thinking I could make it, so you get some % of your best gain while dead, so If you wanted to play more idle, you could just do runs once in a while to increase your best gains.
And speaking about the drinks is the problem, that they are annoying to refresh all the time or is the bigger problem getting enough money to sustain them for a longer time?
I think mostly since they get introduced right at the start of the game it is a big investment for a reward that doesn't last too long making you not really want it, while cheap beer is okay if u look at bevarage 2 u unlock it at thinking 4 but the investment would basically always not be worth it since it only last 60 seconds even if u could live that long as getting 5 coins at that time would have a base cost of 50s and a 100 death chance