Thanks for the comment! The atmosphere was very important when I was developing the game. The artist did a great job selling the creepiness of the aliens.
1. A minimap was on my list of things to do, but had to cut in the time crunch. I actually cut another room from the game and I'm glad I did. I tried to make each room feel unique so it wouldn't be hard to get lost, but you're right a minimap would be helpful.
2. Good point. This was an issue I had in mind, but couldn't find an easy solution to immediately. I'll hit it after the jam.
3. Hmm that's a new bug for me. I'll see if I can recreate it in testing.
Thanks for playing.