On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

When doing the chair scene with Ampere, I got the following error right near the end:

[code]

I'm sorry, but an uncaught exception occurred.

While running game code:

  File "game/gamecode/adventureCode/adventuring.rpy", line 478, in script call

    call displayScene from _call_displayScene_3

  File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1294, in script call

    call sortMenuD from _call_sortMenuD_20

  File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 2469, in script call

    call displayScene from _call_displayScene_1

  File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1294, in script call

    call sortMenuD from _call_sortMenuD_20

  File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 2469, in script call

    call displayScene from _call_displayScene_1

  File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1062, in script call

    call sortMenuD from _call_sortMenuD_10

  File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 2469, in script call

    call displayScene from _call_displayScene_1

  File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1294, in script call

    call sortMenuD from _call_sortMenuD_20

  File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 2469, in script call

    call displayScene from _call_displayScene_1

  File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1084, in script call

    call sortMenuD from _call_sortMenuD_14

  File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 2469, in script call

    call displayScene from _call_displayScene_1

  File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1294, in script call

    call sortMenuD from _call_sortMenuD_20

  File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 2469, in script call

    call displayScene from _call_displayScene_1

  File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1084, in script call

    call sortMenuD from _call_sortMenuD_14

  File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 2469, in script call

    call displayScene from _call_displayScene_1

  File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1062, in script call

    call sortMenuD from _call_sortMenuD_10

  File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 2469, in script call

    call displayScene from _call_displayScene_1

  File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 2339, in script call

    call read from _call_read_11

  File "game/gamecode/functions/readerFormat.rpy", line 152, in script call

    call playSpecialEffects(VisualEffect, 1) from _call_playSpecialEffects_3

  File "game/gamecode/functions/specialEffects.rpy", line 945, in script

    $ renpy.show(displayingVFX, at_list=[BlackOut, truecenter], layer="visualEffects")

  File "game/gamecode/functions/specialEffects.rpy", line 945, in <module>

    $ renpy.show(displayingVFX, at_list=[BlackOut, truecenter], layer="visualEffects")

Exception: DynamicImage u'[vfx]': could not find image. (u'StopBGM')

-- Full Traceback ------------------------------------------------------------

Full traceback:

  File "game/gamecode/adventureCode/adventuring.rpy", line 478, in script call

    call displayScene from _call_displayScene_3

  File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1294, in script call

    call sortMenuD from _call_sortMenuD_20

  File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 2469, in script call

    call displayScene from _call_displayScene_1

  File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1294, in script call

    call sortMenuD from _call_sortMenuD_20

  File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 2469, in script call

    call displayScene from _call_displayScene_1

  File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1062, in script call

    call sortMenuD from _call_sortMenuD_10

  File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 2469, in script call

    call displayScene from _call_displayScene_1

  File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1294, in script call

    call sortMenuD from _call_sortMenuD_20

  File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 2469, in script call

    call displayScene from _call_displayScene_1

  File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1084, in script call

    call sortMenuD from _call_sortMenuD_14

  File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 2469, in script call

    call displayScene from _call_displayScene_1

  File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1294, in script call

    call sortMenuD from _call_sortMenuD_20

  File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 2469, in script call

    call displayScene from _call_displayScene_1

  File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1084, in script call

    call sortMenuD from _call_sortMenuD_14

  File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 2469, in script call

    call displayScene from _call_displayScene_1

  File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1062, in script call

    call sortMenuD from _call_sortMenuD_10

  File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 2469, in script call

    call displayScene from _call_displayScene_1

  File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 2339, in script call

    call read from _call_read_11

  File "game/gamecode/functions/readerFormat.rpy", line 152, in script call

    call playSpecialEffects(VisualEffect, 1) from _call_playSpecialEffects_3

  File "game/gamecode/functions/specialEffects.rpy", line 945, in script

    $ renpy.show(displayingVFX, at_list=[BlackOut, truecenter], layer="visualEffects")

  File "renpy/ast.py", line 1131, in execute

    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)

  File "renpy/python.py", line 1061, in py_exec_bytecode

    exec(bytecode, globals, locals)

  File "game/gamecode/functions/specialEffects.rpy", line 945, in <module>

    $ renpy.show(displayingVFX, at_list=[BlackOut, truecenter], layer="visualEffects")

  File "renpy/exports.py", line 712, in show

    sls.add(layer, img, key, zorder, behind, at_list=at_list, name=name, atl=atl, default_transform=default_transform, transient=transient)

  File "renpy/display/core.py", line 1154, in add

    thing.set_transform_event("show")

  File "renpy/display/transform.py", line 555, in set_transform_event

    self.child.set_transform_event(event)

  File "renpy/display/transform.py", line 555, in set_transform_event

    self.child.set_transform_event(event)

  File "renpy/display/image.py", line 494, in set_transform_event

    return self.target.set_transform_event(event)

  File "renpy/display/image.py", line 753, in set_transform_event

    self.find_target()

  File "renpy/display/image.py", line 676, in find_target

    raise Exception(error)

Exception: DynamicImage u'[vfx]': could not find image. (u'StopBGM')

Windows-10-10.0.19041 AMD64

Ren'Py 7.5.3.22090809

Monster Girl Dreams Alpha-v25.3

Sat Jun 17 19:36:58 2023

[/code]

Where do you find Ampere?

She's the Voltin in the Guard Kiosk before the capital.