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For now it is just for movement only. But on the future it will be both!

Followers/events will be able to interact with the game just like the player!

(+1)

I'm considering implementing a possession mechanic in my project, so this is very interesting to me. I will be keeping an eye on this as it updates!

Has the feature to trigger other events when controlling an event been added? ^^

Hi there!

Not yet. I hope I can manage to add it on november. I'm on the process of rewritting a lot of my stuff, and that is taking me a lot of time =/

(+1)

That's good to know!! Take your time and thanks for your reply! 

Thanks for understanding! ^^