good animation. well synchronizewd with sound. A very megaman kind of appearence.
Narrative also very nicely executed.
Impressive scale of the game, having a map to follow and all. Congrats! very good.
What I would improve. I would make sure that the sound effects are not too loud. Especially if they are related to short instances, like when you press a button. It can be quite deterring. So I naturally turn my sound down.
other than that, it's good. You can spice it up with some double jumps and combos and things like that.
Viewing post in Omega Protocol jam comments
Thanks for playing and thanks for the feedback! I agree with the SFX, I usually don’t even implement sfx so I’m not super familiar with fine tuning them, but I think I have a better handle on it now and can add an option for Audio Effects volume in future releases.
I actually have a version if the player controller with a more varied moveset, but I kept it fairly limited here just cause I tried to link a specific type of movement to a different area and 3 areas was already a lot to design. Future games will definitely incorporate a more dynamic moveset though.
Cheers!