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(+1)

Here it is.

https://bytes.one/upload/slot0.zip

I'm not sure how it happened but somehow a 158mb large decal mesh was generated 🥴
(how it not just crashed is anyones guess)
it's rather strange - there is a hard limit how many triangles a decal can make
and all mem seems to be initialised properly..  so I have no idea of the cause
anyway I better put in some safeguards/sanity checks just in case

for now here is a fixed version of the save:
https://drive.google.com/file/d/1dJHbPpHYxNT81XvVTynfIDeqdV_GoVJV/view