The game was a decent enough proof of concept. Though I feel like the optimization could be worked on as my RTX 2060 was at 90% load constantly. Sylvia was... Well, she felt a bit awkard in dialogue. Though the game did get me interested in learning more about the crypt/dungeon and about Beatrice.
If you wanted to expand on this project, I'd love to see a puzzle game based around it. Could be like Inch by Inch where you're working against the clock. And for where the story could go, well. There must be a reason why Beatrice's curse is about making one woman grow taller, right?