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(+3)

The game was a decent enough proof of concept. Though I feel like the optimization could be worked on as my RTX 2060 was at 90% load constantly.  Sylvia was... Well, she felt a bit awkard in dialogue.  Though the game did get me interested in learning more about the crypt/dungeon and about Beatrice.

If you wanted to expand on this project, I'd love to see a puzzle game based around it. Could be like Inch by Inch where you're working against the clock. And for where the story could go, well. There must be a reason why Beatrice's curse is about making one woman grow taller, right?

(+1)

I am really surprised to hear about the performance. I developed it with a GTX960 and it runs fine in my machine. Are you running it at 4K or targeting frame rates above 60?