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I want to give my honest critique about Classmates.
This game, in general, I think, is okay. It's visible the developer put the hard work, f.e., on character's designs and enviroment. But in details, it lacks a lot of things, my main issue is the plot.
Why didn't girls, knowing their friend will go to the house of creepy and suspicious classmate, completely alone, in deep evening, go with her or didn't even send someone to guard her? It looks like June has very ignorant and toxic friends who don't care about her but pretend they do.
Why the main conflict about Ian's family hadn't resolved in the game? The only thing this conflict does as "Checkov's gun" is giving you the item to another ending. That's it, that's all, nothing else! For example, in old stalker horror like Clock Tower, conflict about Barrows family DOES affect the player and DOES affect the plot. You really need to know everything about Barrows family cause it hugely affects your views as the player and provides the way to good ending. It's literally the most important part of Clock Tower. But in Classmates, the information about Ian's family is unnecessary, it gives no profit for the player but receiving the item to two of the endings (one of them actually sucks, why should June go insane after killing her kidnapper?). And you can receive a good ending without even continuing the plot, without even taking the important item, without giving a damn about the life of the antagonist (which isn't the case at all in Clock Tower). If the developer wanted to make information about Ian and his family important, then they should have given much more purpose to it in the game.
Anyway, this game is still okay and I wish the developer to continue making games, but fixing mistakes of past game.

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This reads as someone who doesn't quite understand human behavior and hasn't played any video games other than Clocktower in their lives. Not everything needs to be compared to Clocktower. It's a great game, but there are more ways to do things. An intelligent woman should understand that the difference between one woman and two to a potential attacker can be mitigated fairly easily. A better strategy is to be an efficient emergency contact and be prepared to get the police involved.

Now, some of your criticisms are certainly valid - an ending based on knowledge about Ian's family would be a great idea to bring a sense of resolution, and perhaps the endings could be a bit more meaningful on average - but most of the things said in this comment are simply ignorant of how people operate, especially under pressure.

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I see that you yourself try to portray like I don't know anything besides Clock Tower. You don't know me but you say not very polite stuff about my personality. I just gave Clock Tower as an example of "stalker horror" genre, what the Classmates is.
Dude, I played hundreds of videogames, horror games, too, like System Shock, Alan Wake etc. I also played dozens of indie games, even bad ones like Suicide of Rachel Foster. I know how people act under pressure, cause me myself was in abusive relationship for years. I just noticed mistakes the developer had done during writing plot and how it can be improved in the future. The game itself is okay, it just has some mistakes, I didn't say having mistakes is bad. It wasn't even addressed personally to you. The developer can just ignore me and don't care about my advice or take it with a grain of salt, I don't care. Why do you make a problem from this? I cannot critisize the developer only because they're beginner? If you think that Classmates is 100% perfect, then good for you. I'm glad that you agreed with me a bit but the rest of your reply is just frustrating. This is itch.io, it's not Twitter, people exist here not to make conflicts and make wrong assumptions about each other. Everybody can express their opinions and critisizm about games, no matter is the comment positive or negative. Just look at ManlyBadassHero chanel, he also played Classmates and also said his opinion about the game, which wasn't fully positive, would you go to him and say he doesn't know anything besides Clock Tower, too?

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Oh wow, you're an angry one lmao. No, I wouldn't say that about him, as he knows how to present a good argument. You do not. Me saying your opinion is trash is doing the same thing you're arguing for - sharing my opinions. You don't like it you can, what was it, "ignore me and don't care", same as the dev.

You saying hypocritical stuff and acting like I think the game is perfect (despite my olive branch of agreeing with one of your points) just tells me that I struck a nerve, it doesn't actually reinforce your original stance. Try to remain calm online, you're only opening yourself up to trolls lol. For one who obviously dislikes the site formerly known as Twitter, you sure respond to criticism like you're there.

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I'm sorry but I have a huge sence you're just a troll yourself who doesn't even hide it and you just try to ragebait me. Don't bother me ever again.

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I'd like to point out her friends did try to convince her to let them go with her several times, she just turned them down. They were very worried about her, and in the good ending they take care of her and she's very comfortable with them. They're not toxic, just college kids.