You've been doing a great job with the updates, Arc, and I hope things get better for you. All my saves broke somewhere between 0.20.3 and here, so I had to replay and rediscovered the reasons I enjoyed this game!
That being said, there's still a couple of minor bugs. I'll ignore some Act 2 choice overflows because players can fix those easily, but there's an event that throws an error every third time I enter the Garden in Act 2. It keeps trying to call a nonexistent Chloe random minor event. Maybe you changed the name, maybe the event simply doesn't exist - either way, it happens a significant portion of the time, and I just have to keep clicking ignore through the exception. I haven't changed Chloe's personality or used Tacent Voces, if that matters for repeatability.
ImpishlyIt
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That would be weird, because I can unzip it fine. Things to check include:
- Redownloading the file to ensure it didn't get corrupted during download
- Checking system storage to ensure it can get unzipped fully
- Using a different unzip utility
- Downloading from another source (two mirrors are provided in the game's Patreon) in case it's a problem on itch's servers
I've only played Day 1 of the new update and I can already tell I'm going to hate waiting for the next one. This game is too addicting! XD
Okay, I probably should have waited before commenting. The cliffhanger went too far to be satisfying. No hint of new power, no feeling of "What will the MC do next?", just helplessness. Not sure why everyone uses that feeling, people must react differently to it than me given its prevalence in games. Like, I'm either gonna be bitter or I'll dissociate a bit, and neither is beneficial for my investment in a story. Suddenly I'm not looking forward to the next update?
I mean, yeah. Mobile gaming sucks, there isn't a good way to make ports from PC to mobile. It helps that 98% of mobile users are literal children who cannot fathom that other people don't have the same issues they do. I don't see why any developer would ever help with things like that. You all just start complaining when you don't get help within your tiny attention spans lmao.
Hey, I know the original guy deserved it and all, but if you had been thinking logically at this point you would've seen that the most recent account spoke with much better diction than Josh ever could. The mature thing was to not engage in the first place, but if you're going to, please ignore the other people who don't like your argumentative strategies. Accusing them of being alts when they're clearly not just makes you look childish.
Oh wow, you're an angry one lmao. No, I wouldn't say that about him, as he knows how to present a good argument. You do not. Me saying your opinion is trash is doing the same thing you're arguing for - sharing my opinions. You don't like it you can, what was it, "ignore me and don't care", same as the dev.
You saying hypocritical stuff and acting like I think the game is perfect (despite my olive branch of agreeing with one of your points) just tells me that I struck a nerve, it doesn't actually reinforce your original stance. Try to remain calm online, you're only opening yourself up to trolls lol. For one who obviously dislikes the site formerly known as Twitter, you sure respond to criticism like you're there.
No, not the hesitation. Your character has an easier time coming up with a way around the red light heads (not a choice you get) if they've encountered the monster. Otherwise, just before you get the first choice in the fight, you are almost killed by an attack because you get caught in the light, reducing your strength for later.
This reads as someone who doesn't quite understand human behavior and hasn't played any video games other than Clocktower in their lives. Not everything needs to be compared to Clocktower. It's a great game, but there are more ways to do things. An intelligent woman should understand that the difference between one woman and two to a potential attacker can be mitigated fairly easily. A better strategy is to be an efficient emergency contact and be prepared to get the police involved.
Now, some of your criticisms are certainly valid - an ending based on knowledge about Ian's family would be a great idea to bring a sense of resolution, and perhaps the endings could be a bit more meaningful on average - but most of the things said in this comment are simply ignorant of how people operate, especially under pressure.