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First of all- I see what you did there :) Kudos for the c# reference. I almost wish, you went further with it. It could be that bouncing the red code would add a generation (like an actual .net GC). Nevertheless- I liked it! 

At first, one thing wasn't clear for me though. Since game displays both time and score, I wasn't sure which one I was going for.

Additional kudos for null references, when passing red code :)

Thanks for feedback, unfortunately I only briefly know how GC works (i have to dive more into this topic) so it was hard to make more references. About displays the time survived would add points to the overall score, but later I decided that time will only make the game progressively harder (with points multiplier) and forgot to delete the timer.