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Well i wil wait for it then. Cant wait.

Hey, thanks for waiting. I've finished up the  guide: let me know if there's anything else you can't figure out and I'll see about adding it as well. https://www.eisenstadtstudio.com/projects/song_of_a_spirit/

Here's a little clip in action: 

First of all , really like the website design , and thanks for warn me , i will gladly play it again.

Thank you, thank you :D Appreciate your audience.

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So i played it again ,no doubt it was better than the first run cus this time i actually could advance, some small critic , i would take like half of the time  "mining" it takes so much time when the real propose of the game is making a music , taking that , loved the art of the materials and small animations.

If you feel like it also check my team game : https://itch.io/jam/jamcraft3/rate/441360

(+1)

Will do and yes. I'm looking into shortening mining  time. There's a whole survival and story counterpart that I have yet to implement that would tie it all together in a bit better way. For the time of the Jam, however I only got the core mechanics in. Thank you for the feedback.