Hi, I’m still playing the demo as part of some study for the Battle Action Fantasy VN jam. It’s got very interesting animations, plot elements to start things very quickly and lively characters!
Battle design
Battle is a bit brutal after the first fights but much easier when you understand how to defend, then attack at the right time. I like how defend can work at the last moment (and in general I think that in ATB all actions should be instant; but it’s the first time I see an interrupt like this!). I wanted to play expert and wait before the last second the hit lands to determine which character is gonna be targeted and defend that one: unfortunately it’s too hard to quick switch and defend (also you can’t cycle between commands so you cannot press Up to go from Attack to Defend in situations where your turn gauge is ready at the last moment to Defend). But when one character is alive, it’s useful to avoid Defending when opponent is doing a non-offensive move.
Having the boost gauge shared is interesting, but since Recover (esp. with Overtime) heals most HP, you generally don’t need to boost that. So I just boost the attacks of the fighter (Isaac).
Overtime seems to have a very high ceiling so you can stack it and it feels weird at some point (OT at 22? I might just spam skills with or without boost now)
UI & Issues
I found many bugs, or rather UI inconveniences that make interactions more difficult, esp. in battle. I seem to lose focus after pressing Escape (it took me a moment to find Shift button was used for cancel, as I reflexively used Escape). I don’t have too much time now to list all issues found, but I can do this after the jam maybe. If you got a list of known issues, you can send me the link or add it to the description so I know I only need to report the unknown ones.
Oh, there’s that one I can report now: a bug you can exploit to your advantage, boost gauge filling in menu even when pausing time in the options. You can fill boost to max level every time with that…
I hesitated leaving the game as I wasn’t sure how saving works, but since there was no prompt and I saw my current save updated, I assume it’s full auto-save.
I don’t know if you intend to do a special update for BAF VN Jam or if you just have the tag as a general thing, but I’ll be checking the game again!