Hello! Thank you for taking the time to play the game!
I'm glad you found the Defend aspect useful. A feature I could possibly add in the completed game is a way to have all party members capable of performing an action Defend with a single button, since there's not enough time to cycle through everyone as-is. Boosting with recovery skills may be more useful as you get further in the game, but right now it's primarily an offensive mechanic. To be honest, it's been a while since I played my own game since I've been occupied with writing and art for so long, but I think as HP and enemy damage increases, healing doesn't scale proportionally and so using Boost with Recover becomes a bit more viable.
I think Overtime caps at 50 or 99 (I don't remember which, exactly). I'll have to see if I give it a lower cap or instead give enemies skills that change your OT cap to a lower number.
The game saves automatically every time you enter the Hub area (where you can speak with characters or access menu options). There should be a icon displaying so, but maybe a bug is stopping it from appearing. I'll need to examine it. Regardless, a "This game autosaves..." when you first start kind of message may be useful.
Thanks for reporting the Boost bug and sharing your difficulties with the UI!I don't have a list of known issues since the game. Really just adding things that I encounter on my own to a Trello since not that many people have played this, haha!
I wasn't planning on submitting it or a variant to BAF VN jam, since it's my primary project and been worked on well in advance of the jam announcement - though I did add the tag when Arimia created it and posted about it in DevTalk earlier this year. Again, thank you so much for not only playing the game, but giving me such great feedback and things to look into. If you return to the game, I hope you enjoy it. I'm hoping to finish this project this summer - or at least have all of the content done so that I can focus on bug-fixing, adding additional ingredients, improving UI/UX, etc..!
Good luck with your project for the BAF jam! I remember seeing your posting for Spirit Link and hope it all goes well!