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This is fun! I really like your interpretation of the rain theme. Love that you actually implemented leaderboards for this, that's a great touch!

Moving around is pretty difficult as you can't jump over a single spike without gaining height. It's pretty challenging to keep a consistent playstyle since the spikes spawn randomly. But I really liked finding strategies for placing the barrels.

I actually added spikes to add randomness to the game since falling of barrels was too predictable. However you are right about the jump since some other players gave me that feedback also, maybe increasing it would make it better. I would look at that probably after rating period is over. Thanks very much for the feedback. :)