Thank you! I'm glad the levels weren't too difficult, as that's been a problem with my games in the past.
You're not the only one who didn't realise the firepots could be moved. Perhaps I could have clued the player into that in a prior level. Or maybe I could put scrape marks on the grass around any moveable object...
And thanks for pointing out the menus - they're the most thankless part of game development, so I'm glad they got noticed. :)