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(+1)

So I absolutely, shamelessly love this even if I'm too bad at the game to actually complete it (checkpointing is generous, I'm just bad at moukou; the game felt fair despite my own incompetence).

Only real criticism is the shot/charged shot mechanic; it means bullet spam requires rapidly tapping the A button and it is hell on your thumb. If holding A just spammed bullets and the charged shot was on a different button.

Loved all the little details like the parallax backgrounds and the wave when you fly low to the water. So many unique fairies...

(1 edit) (+1)

I totally understand, I hate having to mash the shot button in shmups too, but that's why I made it so pressing the button once makes cirno shoot for long enough that you can actually just wait a second or two between each button press without sacrificing firing speed, and just tap at a slow rhythmic pace if it's tiring for you.


Also in retrospect I really wish I went through with giving mokou a halfway checkpoint. I toned down her danmaku a lot, but I really wanted to make a game anyone could beat!