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Thanks <3! I wanted to add turns and better mechanics, but I ran out of time. I started this jam waay late so everything was crammed together.

Theres two reasons why adding turns was low on my priority list:

1) The way the tunnel is built is a complete hack. Its literally a series of circle vectors that always face the camera placed at set intervals and slide towards the player. I could create a tunnel bend out of this system, but it would require more fine tuning then I had time for.


2) I wasn't entirely sure on the interaction. Does the player auto follow the tunnel and thus has less visibility of up coming danger? Does the player have to steer into it? What do you think?

I will 100% play your game! I play, rate, and try to leave feedback on all the web games :) Theres just a lot and I like to spend enough time with each game until I get it, I've gotten through around 40 at this time.