The pixel art is cool and the QTE combat system is engaging!
It seems like attacking up or down has a much bigger hitbox than left or right, which left me constantly jockeying for a better position while fighting the faster slimes. It was so cool, reminded me of playing the earlier Ys games trying to get in the right position to bump somebody.
Not a lot of story but what is here is nice, I liked the sword talking to me like he only wanted to hang out with an adventurer who wasn't broke. Good job making something fun!