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Game running with low FPS (30 - 40). Already tried run with compatibility mode also already changed "Alternate Sync Method" to 1 and finally already tried install Visual C++ 2012 x86 and x64. Any other suggestions?

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Hi, you could try setting VertexBufferMethod to 2 instead, or sleepmargin to 10.

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Didn't worked. Maybe a hardware issue?

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It could be. The engine can work in mysterious ways sometimes. It's the same framework as games like Undertale, Nuclear Throne, Risk of Rain and Hotline Miami, so google searching for the same problem in those games might help.