Thank you! Yeah I'm really happy with that kick animation. The hitbox for it is indeed larger than the animation, I had hoped that would make it more forgiving so I'm surprised to hear it had a bit of the opposite effect, I'll try to tone that down a bit next time. Agreed on the knockback and health issues on the late game enemies, as everyone's been pointing out those crows could've used a lot more balancing work. There are indeed two paths to the ending area, a map screen is always good but I just didn't have time to implement one. Thanks for all the feedback!