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(+1)

Getting rid of the inventory when you have to restart sounds like a good idea. On the other hand, not having to collect about 500 fruits again is quite nice. I did run into a few problems. Sometimes the same item gets put into different inventory slots, rendering one of them basically useless. And once all my items disappeared from the inventory whenever I clicked on them. However, dying and restarting fixed this problem.


The simple graphics go really well with the game. I like the characters too, especially the PC. Dodging is also nicely implemented. The final boss is easy but that feels rather fitting. I'm not sure I would call this an adventure game, but it's still a short (and fun) adventure nontheless. :)

Oh yeah there was some design problems due to the lack of time. But i really appreciate your feedback!:)