don’t agree with those saying it’s too hard. i’ve been wanting a classicvania on my playdate more than anything else and this game delivers. feels like it’s made by a real student of the genre. it embraces certain aspects of the style (you will get knocked back), takes limitations even further (no ducking), lightens up on others (controllable movement in the air), and subverts expectations in clever ways. the difficultly is perfect and wonderfully rewarding to overcome. every time i’m convinced an enemy placement is unfair i find im incorrect after just approaching the situation with a little more patience and concentration. so happy to finally see a challenge like this game come along. tiny quibbles with some of the art but otherwise, don’t change a thing. if it hits the catalog i’ll buy it again.