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I definitely agree about there not being a reason

I couldn't really figure out why you would need to. At one point I was thinking of just removing day, which could work I guess, but I liked it. Thank you for your feedback

what i think could've worked is, adding obstacles that change based on time of day, and maybe money and a shop or xp and skill tree for incentives to kill enemies, although that wouldve been pretty hard

(+1)

cool idea, maybe I'll work on that in another version