What do you mean? When an enemy touches you, you respawn at the previous checkpoint. The ground doesn't kill you, but the holes do
Huh, just tried it again and, sure enough, this time the first enemy killed me. Odd. I only noticed it with later enemies and that's when I actively tested it and both the enemies as well as bullets just went straight through me. Not sure if something is wrong with the scene setup or there's some bug after respawning or something, but they definitely didn't hurt me later on :o